Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested |
2 |
21 |
Became a Prisoner (Fixer). |
2 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Switched to Prisoner (Thug) with previous rank. |
3 |
27 |
Persecuted by a prison gang. |
4 |
29 |
Returned to Prisoner (Fixer). |
4 |
31 |
A riot engulfs the prison. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
33 |
Paroled from prison. |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Amnesia. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find Ancient Technology. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |