Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Paralee Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Paralee Welch fail to help. Gain an Enemy. |
3 |
29 |
Paralee Welch's ship is damaged, and Paralee Welch have to hitch-hike Paralee Welch's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Paralee Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Paralee Welch have no idea what happened to Paralee Welch – they found Paralee Welch's ship drifting on the fringes of friendly space. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |