Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Patricia Parker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Patricia Parker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Patricia Parker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Voluntarily left Line/Crew |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Gained a contact. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Perform an exemplary service for the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Patricia Parker's scout ship. |
6 |
40 |
Promoted to Scout (Courier) rank 2. |