Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Patricia Russell's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Patricia Russell's ship is damaged, and Patricia Russell have to hitch-hike Patricia Russell's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
A police detective or rival criminal forces Patricia Russell to flee and vows to hunt Patricia Russell down. Gain an Enemy. |
4 |
29 |
Became a Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Patricia Russell's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Patricia Russell's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
Smuggle illegal items onto a planet. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |