Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Pe-Teb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pe-Teb fail to help. Gain an Enemy. |
1 |
22 |
Pe-Teb's ship is damaged, and Pe-Teb have to hitch-hike Pe-Teb's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Pe-Teb's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
Join homeworld’s celebrity circles |
3 |
29 |
Gain a contact |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Public opinion turns on Pe-Teb. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Pe-Teb's Contacts or Allies betrays Pe-Teb, ending Pe-Teb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
40 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |