Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Pebwa Pathta easily defeat. |
2 |
24 |
Gain Enemy if Pebwa Pathta don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Pebwa Pathta have no idea what happened to Pebwa Pathta – they found Pebwa Pathta's ship drifting on the fringes of friendly space. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
36 |
A sudden war destroys Pebwa Pathta's trade routes and contacts, forcing Pebwa Pathta to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |