Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Hard times caused by a lack of interstellar trade costs Phoebe Walsh's job. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
32 |
Became a Merchant (Broker). |
6 |
36 |
Phoebe Walsh's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
A sudden war destroys Phoebe Walsh's trade routes and contacts, forcing Phoebe Walsh to flee that region of space. |
7 |
39 |
Gain rebels as Enemy |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |