Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Ray Ross is rewarded for Ray Ross's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Injured. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
Smuggle illegal items onto a planet. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
A series of bad deals and decisions force Ray Ross into bankruptcy. Ray Ross salvages what Ray Ross can. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Ray Ross's Contacts or Allies betrays Ray Ross, ending Ray Ross's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Ray Ross come into conflict with a splinter group Ray Ross's own religion which maintains Ray Ross's version is the wrong one. Gain 2 Rivals. |
8 |
37 |
Returned to Drifter (Barbarian). |
8 |
38 |
Nearly killed. Owe 40,000 for medical bills. |