Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Rebecca Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rebecca Halpine fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Rebecca Halpine's ship is damaged, and Rebecca Halpine have to hitch-hike Rebecca Halpine's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Rebecca Halpine's job. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Army (Army Support) with the new title Private. |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Rebecca Halpine faith is shaken. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Opponents of Rebecca Halpine's belief system ambush Rebecca Halpine. |
7 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |