Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Rilla Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rilla Wheeler fail to help. Gain an Enemy. |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Rilla Wheeler's time in the scouts. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Rilla Wheeler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Rilla Wheeler come into conflict with a splinter group Rilla Wheeler's own religion which maintains Rilla Wheeler's version is the wrong one. Gain 3 Rivals. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
35 |
Rilla Wheeler is rewarded for Rilla Wheeler's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Voluntarily left Corporate |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Survived a risky adventure but gained nothing. |