Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Robbie Walker left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Robbie Walker's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
38 |
Robbie Walker's ship or starport is destroyed by criminals. Gain them as an Enemy. |