Agent Rosetta Chavez  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 F 10 (1) 3 (-1) 9 (1) 7 (0) 9 (1) 2 (-2)A39792
Punctual, Leaves things unfinished
 
Skills
Admin 0
Advocate 1
Broker 1
Deception 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Investigate 1
Language 0
Mechanic 1
Persuade 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman14
Drifter Barbarian 01
Agent Intelligence Agent11
 
Name Type Affinity Enmity Power Influence Species
Vernice Watts Contact 2 1 0 2 Darmine (F/29)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Rosetta Chavez's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
3 26 Continued as Merchant (Merchant Marine).
3 28 Embroiled in legal trouble.
4 30 Continued as Merchant (Merchant Marine).
4 31 Risk Rosetta Chavez's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Cavalry (Army).
5 34 Became a Drifter (Barbarian).
5 37 Rosetta Chavez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Became a Agent (Intelligence).
6 41 Rewarded for a successful mission.
6 41 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
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