Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
36 |
Roxie Withers's work ends up coming home with Roxie Withers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Scout (Courier). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |