Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Sammie Bartley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sammie Bartley fail to help. Gain an Enemy. |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Sammie Bartley's scout ship. |