Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Sandra Buckman do not know what happened to Sandra Buckman. There is a gap in Sandra Buckman's memory. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Became a Entertainer (Artist). |
3 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
25 |
Continued as Entertainer (Artist). |
4 |
26 |
Spend time with an alien race. Gain a contact. |
4 |
29 |
Promoted to Entertainer (Artist) rank 1. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
31 |
Encounter a Psionic institute. |
5 |
31 |
Tested for psionic powers |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Psion (Wild Talent). |
6 |
34 |
Gift causes a former ally to turn on Sandra Buckman and betray Sandra Buckman. One Ally or Contact becomes an Enemy. |
7 |
34 |
Failed to qualify for Merchant Academy. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
36 |
Attempted a risky adventure and was sent to prison. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |