Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Savannah Scott learn something Savannah Scott should not have – a corporate secret, a political scandal – which Savannah Scott can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
24 |
Arrested and charged. |
3 |
24 |
Hired a lawyer to beat the charges. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
28 |
Betrayed by a friend. One of Savannah Scott's Contacts or Allies betrays Savannah Scott, ending Savannah Scott's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
31 |
Savannah Scott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
A notable academic consults with Savannah Scott about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Savannah Scott refuse to secretly provide religious rites for a dying leader or noble, because they do not share Savannah Scott's faith. |