Selma Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 41 F 4 (-1) 11 (1) 5 (-1) 3 (-1) 5 (-1) 2 (-2)4B5352
Glum, Retiring, Sociable
 
Skills
Animals 0
Astrogation 0
Carouse 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Mechanic 1
Pilot 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Hydroponics) 1
Recon 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Navy Line/Crew Crewman02
Drifter Wanderer 01
Drifter Barbarian 11
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Contact with Government.
3 26 Continued as Drifter (Scavenger).
3 28 Betrayed by a friend. One of Selma Ray's Contacts or Allies betrays Selma Ray, ending Selma Ray's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Submitted to the draft.
4 28 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Gained a contact.
5 32 Continued as Navy (Line/Crew).
5 33 Injured. Fully recovered.
6 33 Failed to qualify for Explorer (Scout).
6 33 Switched to Drifter (Wanderer).
6 34 Severely injured. Fully recovered. Owe 30,000 for medical bills.
7 34 Failed to qualify for Journalist (Entertainer).
7 34 Switched to Drifter (Barbarian).
7 36 Suffer from a life-threatening illness.
7 38 Promoted to Drifter (Barbarian) rank 1.
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