Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Serena Ahern's Contacts or Allies betrays Serena Ahern, ending Serena Ahern's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
A series of bad deals and decisions force Serena Ahern into bankruptcy. Serena Ahern salvages what Serena Ahern can. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Forced to muster out. |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |