Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Sheila Wood do not know what happened to Sheila Wood. There is a gap in Sheila Wood's memory. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Failed to qualify for Enforcer (Rogue). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
37 |
Sheila Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Marine Support (Marine). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |