Crewman Shelly Allen  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 41 F 3 (-1) 4 (-1) 2 (-2) 4 (-1) 6 (0) 2 (-2)342462
Dissident, No Self Confidence, Ostentatious
 
Skills
Astrogation 0
Athletics 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Pilot 0
Profession (Spacer/Crewmember) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Crewman04
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Bryan Wilson Enemy 0 3 4 0 Sydite (M/28)
Myrtie Hart Contact 1 1 6 5 Yilean (F/49)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 A sudden war destroys Shelly Allen's trade routes and contacts, forcing Shelly Allen to flee that region of space.
2 22 Gain rebels as Enemy
3 22 Failed to qualify for Explorer (Scout).
3 22 Returned to Drifter (Scavenger).
3 25 Shelly Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Failed to qualify for Surveyor (Scout).
4 25 Switched to Drifter (Barbarian).
4 28 Shelly Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Returned to Merchant (Merchant Marine).
5 30 A good deal ensures Shelly Allen is living the high life for a few years.
6 32 Continued as Merchant (Merchant Marine).
7 36 Continued as Merchant (Merchant Marine).
7 38 Make an unexpected connection outside Shelly Allen's normal circles. Gain a Contact.
7 40 Forced to muster out.
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