Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Shelly McDermot left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Shelly McDermot out of business. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Shelly McDermot secretly provide religious rites for a dying leader or noble, although they do not share Shelly McDermot's faith. Gain an Ally in the family and a Rival who disagrees with Shelly McDermot's choice. |