Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Sherri Bain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Sherri Bain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |