Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Sherri Marshall survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Sherri Marshall's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Sherri Marshall join a gambling circle on board. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
38 |
Become deeply involved in politics on Sherri Marshall's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Noble (Dilettante) rank 1. |