Corporal Sybil Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 41 F 2 (-2) 11 (1) 8 (0) 8 (0) 4 (-1) 7 (0)2B8847
Self-absorbed, Nibbler
 
Skills
Animals 0
Athletics 0
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 0
Mechanic 0
Medic 0
Melee (Blade) 1
Navigation 0
Profession (Hostile Environment/Underwater) 2
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Ground Assault Marine01
Agent Law Enforcement Corporal11
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Study Language (Trokh (Aslan)) as a hobby.
1 25 Left the colonies.
2 25 Became a Drifter (Wanderer).
2 29 Attacked by enemies and injured.
2 29 Lightly injured, no permanent damage. Fully recovered.
2 29 Gain Enemy if Sybil Buckman don't already have one.
3 29 Continued as Drifter (Wanderer).
3 32 Drafted into Ground Assault
4 33 Became a Marine (Ground Assault) with the new title Marine.
4 36 A mission goes wrong and Sybil Buckman is stranded behind enemy lines. Ejected from the service.
5 36 Failed to qualify for Broker (Merchant).
5 36 Submitted to the draft.
5 36 Became a Agent (Law Enforcement) with the new title Rookie.
5 37 Sybil Buckman went above and beyond the call of duty.
5 40 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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