Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A good deal ensures Sybil Palmer is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
32 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Retired at age 40. |