Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Thelma Lambert join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Thelma Lambert is blamed for an accident that causes the death of several crew members. Thelma Lambert's guilt drives Thelma Lambert to excel. |
3 |
25 |
Failed to qualify for Pirate (Rogue). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Injured. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Thelma Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
34 |
Refused to perform research that goes against Thelma Lambert's conscience. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Make a breakthrough in Thelma Lambert's field. |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 2. |