Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
21 |
Failed to qualify for Army Support (Army). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Survived a risky adventure but gained nothing. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Drafted into Law Enforcement |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Advanced training in a specialist field. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Advanced training in a specialist field. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Established a network of contacts. Gain 3 contacts. |
7 |
41 |
Forced to muster out. |