Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Theo Priest's Contacts or Allies betrays Theo Priest, ending Theo Priest's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Theo Priest have no idea what happened to Theo Priest – they found Theo Priest's ship drifting on the fringes of friendly space. |
4 |
24 |
Failed to qualify for Worker (Citizen). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
26 |
Encounter a Psionic institute. |
4 |
26 |
Tested for psionic powers |
5 |
28 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
30 |
Use powers for personal gain. |
6 |
32 |
Continued as Psion (Psi-Warrrior). |
6 |
36 |
Refuse to misuse powers for personal gain. |
6 |
36 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
36 |
Continued as Psion (Psi-Warrrior). |
7 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |