Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Thomas Mcandrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Spend several years jumping from world to world in Thomas Mcandrew's scout ship. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Psychologically damaged by Thomas Mcandrew's time in the scouts. |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Thomas Mcandrew went above and beyond the call of duty. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
37 |
Became a Entertainer (Artist). |
7 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Thomas Mcandrew far from home. |