Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Tracy Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Make a breakthrough in Tracy Dickman's field. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Voluntarily left Physician |
5 |
33 |
Returned to Merchant (Free Trader). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
Imperial trade restrictions force Tracy Dickman out of business. |