Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Twila Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Twila Clubb is caught in the periphery of a scandal. |
2 |
22 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
24 |
Twila Clubb have been following false teachings! |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
37 |
Twila Clubb's work ends up coming home with Twila Clubb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
37 |
Became a Merchant (Broker). |
8 |
39 |
Embroiled in legal trouble. |