Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Uaenglin Korvukskna's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Uaenglin Korvukskna's time in the scouts. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Uaenglin Korvukskna run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Uaenglin Korvukskna make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
34 |
Promoted to Noble (Dilettante) rank 1. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
36 |
Inherit a gift from a rich relative. |