Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Study Flyer (Airship) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Velma Olson's Contacts or Allies betrays Velma Olson, ending Velma Olson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Scholar (Field Researcher). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |