Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
A series of bad deals and decisions force Velma Romero into bankruptcy. Velma Romero salvages what Velma Romero can. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A good deal ensures Velma Romero is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Imperial trade restrictions force Velma Romero out of business. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |