Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Verla Cox have no idea what happened to Verla Cox – they found Verla Cox's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Verla Cox's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A sudden war destroys Verla Cox's trade routes and contacts, forcing Verla Cox to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Returned to Scout (Explorer). |
5 |
31 |
When dealing with an alien race, Verla Cox botch an opportunity to gather extra intelligence about them. |
5 |
31 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Continued as Scout (Explorer). |
6 |
35 |
Spend several years jumping from world to world in Verla Cox's scout ship. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
38 |
Verla Cox's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
41 |
Forced to muster out. |