Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Vernie Coulston's work ends up coming home with Vernie Coulston, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
29 |
Switched to Army (Army Support) with previous rank. |
5 |
33 |
Assigned to an urbanised planet torn by war. |
5 |
33 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Cavalry (Army). |
6 |
33 |
Continued as Army (Army Support). |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
38 |
Find valuable salvage. |