Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
A rival researcher blackens Veva Hall's name or steals Veva Hall's research. Gain a Rival. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
A disaster leaves several injured, and others blame Veva Hall, forcing Veva Hall to leave Veva Hall's career. Gain a Rival. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Veva Hall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Good fortune |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
Severely injured. Fully recovered. |
6 |
37 |
Returned to Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Veva Hall's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
A rival researcher blackens Veva Hall's name or steals Veva Hall's research. Gain a Rival. |
6 |
39 |
Gain an Enemy |