Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Vida Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vida Peck fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Vida Peck's time in the scouts. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Contact with Government. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |