Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Arrested |
4 |
29 |
Became a Prisoner (Fixer). |
4 |
31 |
Disgraced. Word of Wilma Mitchell's criminal past reaches Wilma Mitchell's homeworld. |
5 |
33 |
Switched to Prisoner (Thug) with previous rank. |
5 |
34 |
Good Behaviour. |
5 |
37 |
Paroled from prison. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Wilma Mitchell's normal circles. Gain a Contact. |