Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Dropped out of the merchant academy. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A series of bad deals and decisions force Winona Scott into bankruptcy. Winona Scott salvages what Winona Scott can. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
35 |
Winona Scott's business expands, Winona Scott's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Winona Scott's life into chaos, forcing Winona Scott to leave the planet. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Army (Army Support) with the new title Private. |
7 |
39 |
Advanced training in a specialist field |