Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Yayal Yeyi's scout ship. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Severely injured. Owe 5,000 for medical bills. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Yayal Yeyi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Scientist (Scholar). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Army (Cavalry) with the new title Private. |
7 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
38 |
Gain rebels as Enemy |