Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Imperial trade restrictions force Zena Paterson out of business. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Risk Zena Paterson's fortune on a possibility lucrative deal and win. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Severely injured. Owe 7,500 for medical bills. |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Returned to Merchant (Broker). |
6 |
34 |
A sudden war destroys Zena Paterson's trade routes and contacts, forcing Zena Paterson to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Failed to qualify for Physician (Scholar). |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
36 |
Zena Paterson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Failed to qualify for Scientist (Scholar). |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
38 |
Offered job by a patron. Now owe him a favor. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |