Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Addie McDonald's work ends up coming home with Addie McDonald, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Addie McDonald easily defeat. |
4 |
32 |
Gain Enemy if Addie McDonald don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |