Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Enforcer (Rogue). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Amnesia. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Failed to qualify for Merchant Academy. |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
39 |
Gained a contact. |
7 |
41 |
Attempt at commissioned failed. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |