Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Ag Kiishmadige Asde's Contacts or Allies betrays Ag Kiishmadige Asde, ending Ag Kiishmadige Asde's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Gained a contact. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Ag Kiishmadige Asde run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Cavalry (Army). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Drafted into Flight |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Ag Kiishmadige Asde foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |