Initiate Agatha Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 42 F 3 (-1) 1 (-2) 2 (-2) 9 (1) 11 (1) 5 (-1)3129B5
Subtle, Paranoid, Protruding belly
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Language (Zdetl (Zhodani)) 1
Medic 1
Profession (Worker/Metalworking) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Believer Mainstream Believer Initiate13
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Attempted a risky adventure and was injured.
1 21 Injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Attacked by enemies and injured.
2 24 Severely injured. Fully recovered. Owe 15,000 for medical bills.
2 24 Gain Enemy if Agatha Sim don't already have one.
3 26 Continued as Drifter (Wanderer).
3 28 Agatha Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 29 Agatha Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 32 Forced to continue current assignment.
4 32 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 32 Continued as Believer (Mainstream Believer).
5 36 Agatha Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 36 Continued as Believer (Mainstream Believer).
6 38 Agatha Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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