Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Alda Jemmy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alda Jemmy fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Alda Jemmy's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
24 |
Alda Jemmy is sent to a new community or parish to preach The Word among the poor. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Opponents of Alda Jemmy's belief system ambush Alda Jemmy. |
4 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Alda Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Alda Jemmy refused an offer of inducements to betray Alda Jemmy's faith. Gain 4 enemies. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Alda Jemmy accepted an offer of inducements to betray Alda Jemmy's faith. Gain 240,000 in cash. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |