Scout Alice Day  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 42 F 3 (-1) 11 (1) 9 (1) 2 (-2) 8 (0) 6 (0)3B9286
Affected, Stimulating, Adulterer
 
Skills
Animals (Handling) 1
Art (Performing) 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 2
Recon 0
Seafarer (Personal) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Ground Assault Marine02
Scout Surveyor 01
Scout Courier Scout11
 
Name Type Affinity Enmity Power Influence Species
Tui'esteityu Feae Enemy 0 1 0 6 Aslan (F/16)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 25 Drafted into Ground Assault
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 28 A mission goes disastrously wrong due to Alice Day's commander’s error or incompetence, but Alice Day survive.
3 28 Cover for the commander and gain an Ally.
3 30 Attempt at commissioned failed.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Star Marine (Marine).
4 30 Continued as Marine (Ground Assault).
4 32 Advanced training in a specialist field
4 34 Forced to muster out.
5 34 Became a Scout (Surveyor).
5 36 Alice Day's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Day fail to help. Gain an Enemy.
5 36 Psychologically damaged by Alice Day's time in the scouts.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Courier) with previous rank.
6 39 Perform an exemplary service for the scouts.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
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