Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Drafted into Ground Assault |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
A mission goes disastrously wrong due to Alice Day's commander’s error or incompetence, but Alice Day survive. |
3 |
28 |
Cover for the commander and gain an Ally. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Alice Day's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Day fail to help. Gain an Enemy. |
5 |
36 |
Psychologically damaged by Alice Day's time in the scouts. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Courier) with previous rank. |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |