Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Aline Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
26 |
Aline Rice foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
29 |
Voluntarily left Line/Crew |
5 |
29 |
Became a Scout (Explorer). |
5 |
31 |
Psychologically damaged by Aline Rice's time in the scouts. |
6 |
31 |
Failed to qualify for Worker (Citizen). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Smuggle illegal items onto a planet. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |