Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Alpha Grain don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A good deal ensures Alpha Grain is living the high life for a few years. |
6 |
41 |
Forced to muster out. |